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Tiles and Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #346 | 4.125 | 4.125 |
Overall | #599 | 3.642 | 3.642 |
Enjoyment | #699 | 3.450 | 3.450 |
Creativity | #1445 | 3.350 | 3.350 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It has Dice In it
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I had thought about this sort of puzzle game for the theme. You did an excellent job with your presentation. The looks good, it sounds great, and the puzzles are easy to follow.
My main issue is trying to figure out how to get the correct number facing upwards. I have to memorize the faces of each dice in order to properly plan moves.
Nothing wrong with your game. No bugs, and as I said presentation is great. The dice face mechanic is just not enjoyable here.
I agree. I think the puzzle aspects work great and if we were able to implement more of the operator tiles in puzzles it would have been even better, but I will admit that sometimes you know exactly what configuration of dice you need to solve a section of the puzzle but its really hard to get that configuration because it's hard to picture how to rotate the dice. I would say this difficulty doesn't really add to the game much and is just kind of frustrating