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Paylotto (GMTK 2022 Game Jam Entry)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3557 | 2.278 | 2.278 |
Creativity | #4146 | 2.278 | 2.278 |
Overall | #4404 | 2.093 | 2.093 |
Presentation | #5181 | 1.722 | 1.722 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You move a payload down a casino themed course, and the payload is a dice, so when you move it, a new side is up, and your weapon to fight the enemies depends on that side.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This is pretty fun, but is held back by the visuals in my opinion. Aiming for clarity above anything I think will help out a ton
Runs rather slow but I found the art rather charming and the concept interesting
lots of potential here. I enjoyed the game. I do agree with Falhops with working with the graphics a bit more so you can see everything! Good job
A+ for effort! Perhaps make a cleaner background and larger enemies so you can see all the nice graphics?
There's not really any incentive to change weapons. Perhaps make enemies that only dies to certain weapons?
Unresponsive Movement, Can't see anything on screen. Didn't Enjoy
fair enough. Thx for the feedback