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Dice Versa: Randomized Shooting Panic!!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #469 | 4.000 | 4.000 |
Overall | #1476 | 3.246 | 3.246 |
Enjoyment | #2324 | 2.739 | 2.739 |
Creativity | #2362 | 3.000 | 3.000 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you roll a dice to attack
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Suuper fun game !! I found myself playing this one for a while and a well polished game too :)) Good stuff overall :D
Thanks! We tried to make sure it had a good feel to throwing the dice, and enough of a challenge to warrant trying again.
Thanks again!
"This game stars Lanni, a young girl who has been taken to another world overrun with evil animated Dice-like creatures who punish gamblers that haven't paid their debts."
Ugh, isekai titles these days... (¬‸¬)
More seriously, this game has a lot of potential, and is very cute! =)
Right now, there's not much to do except throw dice at ennemies hoping for a high score, but I can easily see this being expended upon, with different ennemies, dices, environments, etc.
Visually, nothing to say: the game is very cute, it has his identity, and the animations are very well done! (only bad one is the dice, but honestly it's nothing compared to everything around)
I really like that you created a little backstory for the character, it helps with the uniqueness of the experience ^^
Overall, a great concept, a bit lacking in content, but execution is close to perfect! Excellent job! =D
Thanks for the feedback!
We have some stuff in the works for more dice weights, types of dice, enemies, and even levels, but in order to get it to be functioning better in under 48 hours, we cut the scope temporarily to what we have currently.
Hopefully once they let us edit the submission we can get that implemented.
Thank again!
The animation is so cute!love it !
Thanks!
Very cute game! I loved the art and the music!
Thanks for playing!
Beautiful art, and the audio design was very nice as well. Would love to see more dice and enemy types in the future!
Thanks! Also we’ve designed several a few other dice and we had another enemy, but just wouldn’t have made it within the deadline had we gone through with including them. Maybe we’ll get to put them in later? 🤔
Nice work on this. I like the art style! It certainly had charm!
thanks!
Nice work on this. I like the art style! It certainly had charm!
thanks for the kind words!
Very nice graphics :)
Thanks! Our artist killed it, right?
raw control, loud sound cube, UI does not work
Thanks for taking to time to play and provide feedback!
I streamed your game
thanks! I asked a programmer about the UI issue, and I think possibly the wrong build was uploaded. Should be fixed next week after the Game Jam is fully finished.
ok
Gameplay is creative and the visuals are very nice. I kind of want to see more feedback on whether or not I'm doing damage as I can't really tell when I successfully hit the enemies or not. Also the try again screen doesn't work. Other than that great game!
Hello,
Yeah a bug is preventing both from happening, but we ran out of time to fix it. We prioritized getting something up, and sadly for the next week at least, those buttons aren't working and the damage indicator isnt showing up.
Thanks for playing!
Absolutely gorgeous graphics and audio!
Thanks! Our composer and our graphics artist were fantastic, right?!
Oh wow, this looks really cute, animations are *chief kiss*
Music is relaxing, i like it.
Sadly i can't say the same about the gameply, it's very barebones, you can just spam left click without much thought.
Thanks for playing! The gameplay definitely needed more time dedicated for tweaking. I wanted to increase enemy spawn rate to make it more difficult to just keep shooting, but that will have to wait for our next build. For now, it's locked even for just bug fixes.
Thanks for the feedback!
Thanks!!!!!