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EXPLOSIVE DICE-A-RRHEA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #607 | 3.500 | 3.500 |
Presentation | #622 | 3.900 | 3.900 |
Overall | #1173 | 3.367 | 3.367 |
Creativity | #3176 | 2.700 | 2.700 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has a pistol that shoots out a dice, so i.e. rolling it. When it hits an enemy, the amount of damage taken will be dependent on what was rolled (so if the dice would land on a 6 indicated by the big number on the HUD, that would cause the most damage), therefore making the damage dependent on the roll of the dice.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Art style is really kool and the gameplay is really fun. Loved playing it, Great entry!!
First off, this was amazingly presented, the art direction was perfect for this type of game. Sounds effects were top notch and the music was great.
My main gripe with the game is how the dice rolling mechanic doesn't enhance the game itself, but actually drags it down as it's very possible to just keep rolling 1s or 2s and not kill the enemies that take a lot of hits. I wasn't able to finish level 4 twice because of that issue.
Hey there, thank you for checking out my game and for the feedback!
I, too, feel like that could've been possible but when I was working on it it was like 5-6 AM and I honestly couldn't bother lol.
When the jam's over, I'll try to fix it up. By the way, all the music credit goes to darlingS-- she did a great job on making it!
Hopefully you still enjoyed it though!
-hatoving
It was really fun, but due to the random chance involved and the limited health it can get pretty frustrating, especially when you run out of ammo. Maybe add a mechanic where the player can regain ammo slowly?
Ey, thank you! I know there's a lot of chance involved and it is supposed to be frustrating. At least kinda.
I didn't have much time to think about it though, but either way ig that's my fault lmfao
Still, thank you for checking it out! I'll think about the ammo
Really fun but the fireball throwing enemies are really unpredictable. Other than that, love it!
Thank you! The fireballs aren't really in a pattern so yeah I kinda messed up there lol
This was fun! I think the player could have been a little faster, but I really liked the music. (Also, the ghost enemies are scary.)
Thank you! Considering the player, I might update the game after the jam's fully over.
Also, the ghost enemies are actually wizards shooting fireballs lmfao
Nice work!