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A jam submission

Die rollingView game page

This a project made for GMTK 2022
Submitted by zmakattack — 9 hours, 59 minutes before the deadline
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Die rolling's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#40792.2272.778
Overall#47751.9302.407
Enjoyment#48201.7822.222
Creativity#52191.7822.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you play as a dice and complete randomly assigned objectives while modifiers re roll every 30 seconds

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

The die seemed really slippery like it was on ice. It seemed like it's movement treated it as a sphere, rather than a 20 sided die in how it interacted with the world. Maybe having a bumpy movement from that wouldn't work though. 

Developer(+1)

when I had a collision that was more accurate to the 20 sided die the player would keep on getting launched into the sky, I should have experimented more with it to make it feel more like a 20 sided die

Submitted

Having the player get launched into the sky wouldn't be the worst outcome so long as they have some amount of air control.