Play game
Dicefunctional Defenders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4320 | 2.121 | 3.000 |
Enjoyment | #4493 | 1.919 | 2.714 |
Overall | #4959 | 1.852 | 2.619 |
Creativity | #5661 | 1.515 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
dice are used as weapons and the damage you deal is dictated by the number you rolled
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Just played it! :) Here are miscellaneous comments.
This is some kind of beat ’em all where you play a machine; that’s interesting, but the gameplay needs some tweaking, and it would have been good to have theme-oriented originality, possibly in the ways you defeat the enemies (the idea for defeating umbrella-carriers was a good one).
this was our team's first ever 48h jam and we had a blast and we learned a lot. we really appreciate it when we read comments like these. Happy you enjoyed it :)
(Answering both of you at the same time)
Oh, I had no idea this was your first (48 h) one! :o It must be interesting to experiment working as a team under such time pressure; as a loner, I haven’t experienced it. (As an overvalued author wrote, Hell is other people. ;))
By the way, rereading myself, I realize I may have been a bit harsh saying ‘huge gameplay problem’, because although it does have a big influence on playing, it should be easy to fix, and it slept my mind a bit this time that the games here should be viewed as prototypes. I’m glad you didn’t take it the wrong way. :)
Thank you for the valuable feedback! It's our first 48 hour game jam and it has been a valuable experience for us the developers, despite the bumpy road. We're glad you enjoyed our game! :D
You can actually build a pyramid of dice and just hold the fort like that 🙂
this was our first 48h jam so we had some trouble trying to scope our project. During our development, we found out about how the player could stack a bunch of dice and hold the line. One idea we wanted to do but couldn't because of time was to have an enemy who would throw stuff from afar. also btw thanks for commenting we love to get people's thoughts on the game
No prob! We had the same problems in fact in our project.
Hey, it's our first 48h jam too! 🤜 🤛
nice. hope your team had a good time with it :)