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WeighTheDice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #416 | 3.850 | 3.850 |
Overall | #599 | 3.642 | 3.642 |
Enjoyment | #789 | 3.400 | 3.400 |
Presentation | #965 | 3.675 | 3.675 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls a dice whose weight is equal to the number on top of it. Different weights create different interactions with various surfaces.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really like the concept, the guide is creative and the polish on gameplay is very high. Well done! :D
Nice concept. As someone who made a game with a very similar look and feel , I appreciate some things you went for. Pointing to the number on the side without me having to rotate the camera is very appreciated. I also like that you managed to implement slopes as a puzzle mechanic. I thought about it during the jam, then just decided that having switches and bridges is enough, and went on to pretty up the graphics instead.
If anything, I would drop the isometric camera angle. It forces player to remember, and not instinctually feel, which button moves the die in which direction.
Nice tutorial section, also. Great job implementing this in 2 days.