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Dice-orz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #600 | 3.515 | 3.515 |
Presentation | #699 | 3.848 | 3.848 |
Overall | #965 | 3.455 | 3.455 |
Creativity | #2362 | 3.000 | 3.000 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Stellar puzzle game of impressive length considering the time limit! Of all the multitude of moving die puzzles I've seen in the gamejam, this one has the smoothest level design difficulty curve, starting out relatively easy and slowly ramping to the later three-dice puzzles. That said- I did tend to get rather lost on the later levels without being sure if my long processes were how it should be working or not- might be nice to have some sort of... leaderboard? of how many moves it took the creator to win each level as a baseline.