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Slice N' Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4177 | 2.049 | 2.556 |
Presentation | #4299 | 2.138 | 2.667 |
Overall | #4646 | 1.990 | 2.481 |
Creativity | #5219 | 1.782 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It uses a die to constantly determine the enemies' walking speed.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Dear Qainguin!
Finally another Godot game, it's like the first in 30 reviews I have done. Are the levels generated? I played probably more than 10 of them. So I'm not sure if there is more to it?
Keep on jaming!
Yes, the levels are generated automatically! Also, we are planning on adding more content later down the line.
I was a little confused but the sword fighting mechanics were fun!
The theme was not incorporated well, and my left ear hurt. The sword was fun to swing around though
I don't really understand what is happening or how to play. Having any kind of text or explanation would really improve the game. But the graphics and music were really fun, and I found the attack movements really intuitive.
Not to be a party pooper but you forgot to upload the game, either that or I can't find the link to download it
Fixed it!