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A jam submission

Untitled Shmup GameView game page

A submission for GMTK Game Jam 2022
Submitted by kih — 10 hours, 3 minutes before the deadline
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Untitled Shmup Game's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#44582.0733.167
Enjoyment#48661.7462.667
Overall#49491.8552.833
Creativity#52481.7462.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player have stats that will be changed depending on the roll of the dices

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Yes! Mouse control is really a nice feature man! You can go almost instantly where you want, it feels amazing!

Nice entry and congrats my dude! 👏

Submitted (1 edit)

Personally, what I think this game really lacks is a scoring system, or harder difficulty, because at the moment, there's little incentive for me to keep playing. The premise is nice, but not polished enough to be really fun, for me at least.

One problem I ran into is that clicking the buttons with mouse controls sometimes led to immediately taking a couple hits of damage because the ship moved instantly to that place - maybe add a timer to ignore mouse input for half a second after clicking? Also, "speed" didn't appear to matter at all when using mouse controls.

I think the idea of the red dice could be used a bit more effectively, if they were a bit bigger, for example. Then you'd have to decide whether to shoot them or hit them with your ship, or try to ignore them.

Submitted

Cool game, a little rough around the edges but the idea is there!

Submitted

Fun game! The mechanics are quite similair to my game!