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Rogue Fortune - GMTK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3747 | 2.389 | 2.389 |
Creativity | #4146 | 2.278 | 2.278 |
Overall | #4278 | 2.148 | 2.148 |
Enjoyment | #4837 | 1.778 | 1.778 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have different dice used as a currency to play certain types of cards, these dice can be rerolled during your turn
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The gameplay is actually rather confusing, it comes with minimal in-game instructions. I wish that the game was also more original- i've seen plenty of dice rolling dungeon games such as this. The graphics also leave something to be desired, but that's not as important as game play.
Definitely a good concept, I'm a fan of card games with resource management-type stuff in them, so I liked this demo quite a bit and think that you could definitely expand on the concepts if you wanted to!
Also, great work on your first game! It isn't easy to make a whole thing in such a short time :)
a nice concept that has pretty good potential for a full game