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A jam submission

A rolling nightmareView game page

Submitted by pigsmaster — 9 hours, 52 minutes before the deadline
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A rolling nightmare's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#44612.1213.000
Enjoyment#49431.7172.429
Overall#50701.7852.524
Presentation#55841.5152.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a cube that rolls.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

the third level was kinda impossible and more guidance is necessary.

Developer

thank you for your feedback! i am planning to continue work on this game so i'll try to fix the problem.

Submitted

As it seems was the case with the other commenters, I too couldn't get past the second level. But I really liked the concept! A lot of the games submitted have involved rolling a die to a specific location (including my submission 😋), but yours is the first I've played to throw away the usual sides of the die for special abilities and I think that has a lot of potential. I do think the game would benefit from being able to know/see what is on the sides of the dice you can't see. Regardless, great work!

Submitted

This is on the brink of being quite cool. I can tell there's some pattern to what you get, and you could really explore this mechanic with some good puzzles... Just make sure the whole level is in the camera, sometimes parts of them were on the borders. Could be really interesting with just some more polishing.

Submitted

I couldn't get past the second level, the concept of the game is definitely interesting, it just needs a little more work!

Submitted

The game has very interesting idea, but, unfortunatelly, I was not able to play more than 2 levels, as it seems to be broken. Also sometimes all sides of the dice become the same

Developer(+1)

I didn't know about those bugs, but I hope you still managed to have some fun!