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A jam submission

Super Gun RollerView game page

A game about shooting and rolling dice
Submitted by theCrabBoardBox — 2 hours, 56 minutes before the deadline
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Play experience

Super Gun Roller's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#33222.5513.375
Enjoyment#38322.1732.875
Overall#38582.3313.083
Creativity#41522.2683.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Randomized weaponry determined by roll of d6

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

The game is really great! Animations and visuals are on top.

The whole game feels good and idea of different guns is quite smart!

The only one problem is the difficulty is scaling too fast and unpredictable, but overall I enjoyed playing this. Good job!

(+1)

real cute! love the fluidity of the animations and very easy to grasp controls ! The best gun is the 5 shotgun in my opinion, really fast and wide spread, the 6 is obviusly fast but the utility of 5 is better. Dificulty ramps up a bit sooner than expected but still fun to play! good bullet hell 8.5/10 !

Submitted(+2)

I enjoyed this game overall!  I love the aesthetics you chose.  It really gives a nice old school bullet hell vibe.

Shooting the various bullet attacks felt extremely satisfying, especially dice faces 5 and 6.  I like how you kept the controls very simple and intuitive.

I have two main points of feedback:

- The is the dash after shrinking felt a bit unnecessary.  I think bundling shrinking with healing and switching forms / reloading ammo was a perfect, and felt really nice.  The dash threw me off a bit, especially in the higher levels when bullets and enemies were everywhere.

- The difficulty felt like it scaled really fast.  There's a point in the game when it becomes a proper bullet hell game, and I felt like the ramp into that difficulty was pretty sudden.

Overall, great job with this!