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A jam submission

Dice DodgeView game page

Entry for GMTK 2022
Submitted by M4TY, mamuel (@__smam) — 5 hours, 45 minutes before the deadline
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Dice Dodge's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#9653.3083.308
Overall#12093.3503.350
Creativity#13633.3853.385
Presentation#15533.3593.359

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a dice, your damage depends on your throw

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 1 to 1 of 21 · Previous page · First page
Submitted(+1)

That's a really fun concept! The pressure behind the move timer got me into some bad situations sometimes, but it was never unfairly strict on time. I definitely always had enough time to react properly but went too quick because I saw a high damage number or didn't notice that the space I wanted to go to was also going to get hit. That choice between moving and shooting paired with the random numbers made for some good decisions, like taking a lower shot or moving out of the way for an incoming attack wave and potentially getting a better shot

Viewing comments 1 to 1 of 21 · Previous page · First page