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Nat One Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5944 | 1.228 | 1.625 |
Presentation | #5981 | 1.134 | 1.500 |
Overall | #6062 | 1.039 | 1.375 |
Enjoyment | #6127 | 0.756 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll a dice to attack your enemies, depending on the number a random effect happens
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I tried the .zip and figured out how to control the player and roll the dice. Aside from that it was a pretty neat screen saver!
Thanks for looking at the positives, good to know the game wasn't completely useless.
Ah, sorry Unity gave up on you, I would have loved to see what you could have made - Nat ones happen to the best of us :(
Thank you for the kind words. It wouldn't be as good as you expect, probably just a start, retry, and an actual highscore save.