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A jam submission

Dicy Pong VariantView game page

Pong variation
Submitted by CrowLite — 3 hours, 4 minutes before the deadline
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Dicy Pong Variant's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#21482.8002.800
Creativity#23623.0003.000
Overall#28532.7332.733
Presentation#37232.4002.400

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
When the ball hit a wall or a player it's point value get randomized following the last dice hitted max value

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Nice entry!

Loved the little details like screen shake and the variety of power-ups you included. Unfortunately didn’t have anyone to play against, but had fun tossing it back and forth with myself!

I will say that an important part of the strategy in Pong is that the position you hit the ball on your paddle matters; hitting a ball with one side of your paddle will send the ball in that direction, rather than just bouncing off the same everywhere. Adding this feature in would have added a lot of strategy since you could aim at particular power-ups or try to score on your opponent more easily.

Nice work for 48 hours!

Submitted(+1)

Easy and fun gameplay. I won against myself! :)

I like that you had a language option to adapt to the layout of the keyboard. It took me a while to understand that red were negative points for the loser, and white were positive points for the winner. I never figured out what the strange figures other than dice were doing in the middle of the field.

I believe the ball, walls and paddle only did very simple bounces, it was difficult or impossible to direct the ball using my paddle.


Classics never die! :)

Developer(+1)

Thanks for the feedback !

First I have to say that every power up last until somebody score , so the power up are :

- Smash : if the player got the smash and hit the ball , the ball will move at high speed .

- Snail : slow the last player who hit the ball' speed.

- Spark : increase the last player who hit the ball's speed.

Submitted(+1)

Lets go crow !  Les modifiers sont rigolo, niveau rendu hésite pas a mettre la balle plus grosse ou le chiffre du dé plus visible !  

(+1)

Its fun if you have a friend to play with, and the different modifiers you can hit add a lot to the gameplay.

Submitted(+1)

Great game, I've played it with my mate, pretty fun and could be overpowered at a time when you put 20 of D20 into opponent side. Lots of variation and quite entertaining!