I love the idea and the graphics! The movement is kinda fidgety for multiple reasons, on one hand you can get stuck in a place where you can't move or jump, on the other hand there are many occasions where you can skip part of the intended path by just building up momentum and making a daring leap. Which I frequently tried to do when I had just lost a lot of progress by falling off a platform, which happened quite often... It wouldn't be such a problem without the timer, so I kinda wonder if there needs to be a timer in the first place?
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Pumpkin's Casino's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2287 | 3.030 | 4.286 |
Overall | #3112 | 2.626 | 3.714 |
Enjoyment | #3143 | 2.424 | 3.429 |
Creativity | #3801 | 2.424 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as 2 rolling dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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