Great concept, but the controls were a bit clunky. When inspecting the dice you could sometimes exit inspection mode by left clicking outside the area. Also, the game wasn't very explicit when teaching how to remove the parts; that is, you cannot remove a part on top of another. The idea is great but the execution was a bit lacking. Overall good, but could be improved on.
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DiceRoller - DungeonCrawler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3964 | 2.362 | 3.125 |
Overall | #5063 | 1.795 | 2.375 |
Presentation | #5244 | 1.701 | 2.250 |
Enjoyment | #5668 | 1.323 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as Dice and you can change it by installing diffrent parts to solve small puzzles
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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