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It's a Dice Day to Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3256 | 2.584 | 3.222 |
Overall | #4086 | 2.227 | 2.778 |
Enjoyment | #4406 | 1.960 | 2.444 |
Creativity | #4440 | 2.138 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player character's abilities are determined by the rolls of dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Controls are hard to grasp and not so perfect hit boxes are a little bit frustrating. You have a bug, that when a player plays on keyboard, then dash and roll is on the same key (S), so the game is pretty much unplayable. Gamepad works fine. Overall quite creative mechanics with great art (probably the best aspect of this game).
The mechanics are a bit hard to grasp (no way to know what are the effect of dice numbers), and rerolling the effect of your slash costing time is really harsh (for my skill level at least). And the dash feels nice, but the falling speed afterward is just too fast for me to handle.
But the core gameplay loop (if i got it right) : "duplicate ennemies you want to score (but don't be too greedy) and kill them all after that to score points" is pretty interesting.
For AZERTY users, use a gamepad : with a keyboard, slashing and rerolling is tied to the same key.
The art-style looks great, but I don't really understand how to play, I just kept dying at the first level, a tutorial would be nice
Pretty fun game
the art is really cool!
I found the dash a bit hard to control. and the dice mechanic doesnt seem that useful
Killing the enemies and dashing around is fun tough :D