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DodgeRoll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #285 | 3.780 | 3.923 |
Creativity | #631 | 3.706 | 3.846 |
Overall | #662 | 3.607 | 3.744 |
Presentation | #1585 | 3.336 | 3.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Whenever you dodge roll you get assigned one of six different weapons.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I quite liked the integration of the roll of the dice into a mechanic. Clever stuff. The roll itself feels enjoyable.
Nice take on the idea. I really liked shooting away my problems in a game board. well executed :)
The gameplay and roll animations feel very smooth and satisfying. Also it's overall a very interesting idea! Excited to see more of it if you have plans for it!
I really like the gameplay -- the lasers were a great touch to force you to roll and swap your gun! (The first time a laser came up I said out loud, "A laser?! How am I supposed to--oh, dodge roll.") Really fun idea and I liked how you used the theme from this year. I also like the classic game board background. Great job!
Thank you for the kind words!