Play double die adventure
Die Twice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5030 | 1.855 | 2.833 |
Enjoyment | #5100 | 1.637 | 2.500 |
Overall | #5618 | 1.528 | 2.333 |
Presentation | #6002 | 1.091 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game utilizes dice as playable characters who move by rolling; also they can interact by dice rolls
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
the introduce of another dice add a lot of fun
Congratulations on completing the jam!
Using the dice rolls as damage and gate locks is a good use of the jam's theme, and the music fit well too. I would have liked to see more activity from the enemies and possibly some tradeoffs when executing a roll. Possibly splitting the roll from when the damage is applied (like giving the player 6 bullets to use instead of instantly dealing the damage) would allow the player to choose when to roll the dice and when to try to deal the damage.
Good work!