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A jam submission

Die TwiceView game page

Be dice. Be nice.
Submitted by Gábor Urbán (@Gameplicit) — 2 hours, 48 minutes before the deadline
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Play double die adventure

Die Twice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#50301.8552.833
Enjoyment#51001.6372.500
Overall#56181.5282.333
Presentation#60021.0911.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game utilizes dice as playable characters who move by rolling; also they can interact by dice rolls

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

the introduce of another dice add a lot of fun

(+2)

Congratulations on completing the jam!

Using the dice rolls as damage and gate locks is a good use of the jam's theme, and the music fit well too. I would have liked to see more activity from the enemies and possibly some tradeoffs when executing a roll. Possibly splitting the roll from when the damage is applied (like giving the player 6 bullets to use instead of instantly dealing the damage) would allow the player to choose when to roll the dice and when to try to deal the damage.

Good work!