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DICEORGE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1675 | 3.296 | 3.900 |
Overall | #3059 | 2.648 | 3.133 |
Creativity | #3756 | 2.451 | 2.900 |
Enjoyment | #3757 | 2.197 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The usual ball has been replaced by a magic dice. That allows for a few nice random events.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Awesome presentation and super creative! I must say however, the movement was a bit too floaty and I wish the play area was bigger. There were a few times where I could just stand in one place and tap spacebar and the AI would hit it back to me and I didn't have to move. I think that could be solved by just enlarging the play-space and maybe making the ball + movement faster/more responsive? Anywho, really creative way to make a game in the theme!
Thanks. I actually never thought about making the playarea bigger. I guess I was to focused at the background art.
I loved the colours and animation, amazing art, good job! Also well done with programming a second player! It felt like a fair match against them.
I still don't entirely understand how to make events occur (they happened sometimes but I don't know why exactly).
Still it's been nice to play your game!
Looks really good, great job pulling it off in 48 hours. I wasn't great at the game, but it's fun nonetheless. Good job!
Nice game, I like the concept a lot. Maybe just some context about which is the current value at the Dice would be great. I like it!
An indication of which way the dice is gonna go at the start would have been nice, other than that I liked it :)
Glad you liked it. I originally wanted to add a lot more explanation and guidance.