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Getting Dicey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1642 | 3.000 | 3.000 |
Creativity | #2674 | 2.889 | 2.889 |
Overall | #2917 | 2.704 | 2.704 |
Presentation | #4148 | 2.222 | 2.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is very random, due to the fact that every time you attack, your attack is random. The enemies also spawn with random health, ranging from 1 to 9
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I liked it a lot but i would have liked more warning before my weapon went away
That is a good idea... i should have added it... if I make a new build, then I will certainly add that!
I liked it, though the music choice is a bit strange
Yeah, I didn't really know what music would fit the theme... if you don't like it playing in the background, you can turn it off in settings!
Pretty cool! I did find that I was still able to take damage even though I had a shield though.
Yes, that is a bug I didn't have time to fix, but you can slowly move through them and not take damage...
It's pretty fun, not sure it's really embodying the theme though
It is a little, due to the fact that every time you click, you "roll" yourself, and use a random attack, but other than that, it doesn't fit the "roll" part... there are plenty of dice though! XD
Cute! It's fun to turn on the shield and run straight through a pack of enemies.
Thank you! :D