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Neighbourhood Snake

249
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A member registered Apr 11, 2021 · View creator page →

Creator of

Recent community posts

Aah horror is such a good idea in the short time window, and you use it really well! This oozes a sort of icky vibe that me genuinely on edge for what was, ostensibly, a game about failing to open a bunch of doors

I like the orbital tower defence idea! Having moons with their own orbital positions added a level of complexity that I could imagine being expanded into a full game! interesting, and impressive for the timeframe!

I was absolutely thinking of wordle and connections while making it!

It's amazing that this was made in 96 hours! A genuinely great little ship building and flying game, I really enjoyed it! Amazing job!

Once I got the hang of it (and switched to easy) it was really enjoyable! I had a great time trying (and failing) to scale Olympus Mons

Really really good! I the gravity system is phenomenal!  

This is an interesting idea for a golf game. I like the strategy of having to reuse the same shots in multiple holes. It could make an interesting puzzle game, if expanded. As it is, this is a fun time and a great jam game!

Oh damn y'all out here making a full nitrome game! This is amazing, a really great puzzle mechanic that you've pushed to its limits. The level of polish is astounding, the art is cute and fun, and I like how the theming changes throughout the game! I love it, 10/10 IGN, gimme more!

The only thing greater than my love of golf in games, is my inability to play golf. This is very good, obviously.

Very ambitious for a game jam, and manages to deliver pretty well. I am impressed!

This is a really clever mechanic, and a great interpretation of the theme! I really liked the feeling of pole-vaulting over a gap and then quickly rotating to sort of dive across. It's an ambitious system, well done!

Woah, you made a good detective game in 48 hours! This is one of the most visually distinct games in the whole jam, it oozes character, and it was super engaging to play! I properly felt like a detective, trying to solve strange little mysteries. I loved this, one of the best games I've played this jam!

Adding a multiplayer system to an idle game is genius! I'd love to see that expanded further, with the different "factions" getting asymetric idle abilities to align with their goals. The art was also lovely, and the whole game came together in a delightful little package. Very fun, Fish/10

Haha, thanks for playing! I have been playing a lot of wordle and connections recently, so that definitely influenced my design 

This is a really unique take on a deck-builder/strategy game. I've never seen the "take the top of one and the the bottom of the other two cards" system before, it adds a lot of depth to the strategy! Really good game

Hahaha don't feel bad, I too don't know how big things are, relative to other things! (and I did the research, I should know the answers at this point)

Hahaha yes! This is a great time! I got needlessly attached to my terrible trash sculptures! I loved the "Meh" fish, I felt a disturbingly genuine sense of achievement when the fish said I was "Fin-tastic". Good Game, 10/10

A really great little single screen puzzler, I got a measly 29500! My hunger for corn grows by the minute!

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Thanks Piers! I too suck at trivia, I am bad at my own game. Perhaps the game never ends, perhaps I am still playing now (the game ends after 20 questions, you were pretty close tbh)

Holy sh*t how dare you make such a scary game! the atmosphere is superb, the sound design is brilliant, the level design and animations and gameplay all work to produce a really fun and horrifying experience. I loved it

Another stellar entry from the makers of Manatouille! super characterful, fun, and silly! good job!

This was a really good Quake style fps! The movement and shooting was buttery smooth and felt amazing. Good work!

Maybe the nicest tower building game I've played this jam. I like how the narrative is told through objects, the art is superb, the gameplay is nice and forgiving, just a really sweet little time. Wonderful

Woah, this is really good! A great interpretation of the theme, a fun game, a funny experience the whole way through. Good to know that I am still bad at music :(

Woah this is really really good! the creeping dread of the level rising worked so well to provide tension, the jetpack was super forgiving which made the movement feel good and fluid, I liked the tower building system. I loved it, great game

This deserves all the praise it is getting. a top notch puzzle platformer, the scaling mechanic is really well implemented. Amazing job

It is shockingly impressive to make a citybuilder in 4 days! and it plays really well, it's a lovely relaxing time!

I found it really engaging in a chill sort of way. It was nice to just chip away at the map piece by piece. a zen experience

I love these freaky lil' guys!

Oooh this is so smoooooth! the vibes are imacculate, what if snake-but-horror! I really liked it!

I liked how it had me creating my own problems, which I would then have to deal with!

A nice funny time!

Haha thanks for playing, I too am bad at trivia, I am not good at my own game. 

Also sorry the music is so low, I added it whilst wearing crazy loud headphones :( I will add volume controls after the voting ends.

That's literally what I was thinking of while making it! I've been found out!

Oh my, this is gorgeous! it's so lovely and satisfying, it felt like a warm hug. A lovely chill experience! amazing work

Great puzzle design!

This is the most charming game, perhaps that has ever existed.

It's a font that only a mother could love

First off, this game is amazing. I am so impressed by every element, aesthetics, mechanics, balance, all great. But what really blew me away was the end screens, where the windows came to life! I love that you made those, even though you had such a short timeframe, it really goes above and beyond, and I am here for it!

This is really good! every part of it works so well together, the arts fantastic, the gameplay was smooth and fun, the puzzles weren't too hard for my monkey brain, but weren't too easy either. Just a really polished game, 10/10