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Hover down's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3550 | 2.282 | 2.700 |
Creativity | #3953 | 2.366 | 2.800 |
Overall | #4091 | 2.226 | 2.633 |
Presentation | #4555 | 2.028 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Fits good
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
"How does your game fit the theme?"
-"Fits good"
I was in stress ok haha
Here are my thoughts:
- The controls feel a bit sluggish. Not sure how to put it exactly.
- The music is fun, but I don't think it really fits the visuals. Maybe have some music that would make you want to go fast?
- The dice doesn't seem to make a big difference. Perhaps the dice could be pick ups instead? Like the question mark boxes in Mario Kart.
- The environments are pleasant to look at. Just wish there was more variety.
But good work overall :)
I couldn't get very far, but it was fun to walk around hahaha, can you rate my game too?
Cute game! 2nd level is a little buggy but all in all a pretty cute game!