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DiceVerse (gmtk game jam 2022)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3313 | 2.362 | 3.125 |
Creativity | #3530 | 2.551 | 3.375 |
Presentation | #3556 | 2.457 | 3.250 |
Overall | #3558 | 2.457 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The world is shaped like a dice and each face represents a scenario, which is selected by rolling the dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very good game!
Very good game!
Thx for playing!
nice game and good concept.
thx for playing!!
Game feel note: when a shot hits an enemy, there should either be sound effect or the enemy should flash or respond in some way so the player knows their attack is doing something.
But anyway, it's great you managed to find time to even put a boss into this.
Thank you very much for playing!
Regarding the Game feel, our idea was to add a sound when hitting with a smoke effect, but time was running out.
When the Jam is over we will upload a version polishing all those details :)
Cool concept. Great job :)
If you take this further I would suggest increasing the range of the standard enemies as I usually killed them before they were able to start firing.
Thank you very much!
We will take your suggestion into account in future versions after the Jam. ^_^