Took me until beating the last boss to fully understand what everything did, but I really like the concept. I could see this becoming a rogue-like, an idle game, a strategy game, etc. I really enjoyed this one.
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TotalDiceWar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #607 | 3.500 | 3.500 |
Overall | #1990 | 3.048 | 3.048 |
Creativity | #2592 | 2.929 | 2.929 |
Presentation | #2969 | 2.714 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a battle simulator between teams of dice
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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