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The Roll of Destiny 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3851 | 2.323 | 3.286 |
Overall | #4663 | 1.987 | 2.810 |
Creativity | #4688 | 2.020 | 2.857 |
Enjoyment | #5176 | 1.616 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We based the game on the randomness of throwing dices. There's also dices as characters in our game.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I didn't like having to reroll for every jump
The idea is really new and fresh. good game.
The graphics and music were good, but I didn't like how I had to reroll 5 times to perform one jump, and then couldn't find another flamingo than the one on the cloud platform...
I like the game, very atmospheric and the graphics are good, but I'm not sure that putting the jump action as an option for the dice is a good idea as having movement controls up to pure luck is frustrating more than anything in my opinion.
I love the graphics and your choice of color