That would be a very stupid reason if it's really like that. In my opinion, the theme was fungipunk (nothing eco/green in that) and the goal of the game jam is to make an innovative and fun game, which you did and all of the participants of the game jam agreed on that as can be seen from the votes. (Sorry to write my frustrations here, but I feel like it wouldn't be wise to write them on the official Discord server :D Just wanted to say I am really confused/angry with the results from the judges and that I feel they betrayed you and gamedevs in general by not including your game among the honorable mentions, even though you deserved it.)
Langosh
Creator of
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I tried to make some potions but had problems with the colliders on the pot and sometimes threw the mushrooms on the floor. I also didn't understand how to make a correct potion - whatever I mixed, nothing appeared in the recipe book and my customers died. It looks like you worked hard on the game and it could be fun once you correct some of the bugs, nice jam entry! :))
Hello, Tereza here :D! We are thrilled you enjoyed our game and really appreciate the feedback on what you enjoyed the most. The fun thing is, we (not me, haha) ALWAYS forget about the Z-rotation, so whenever we press "play" for the first time after having some basic movement implemented, this is EXACTLY what happens - as if we haven't made a platformer before.
Thank you again for the kind words, they made our day. :))
I may have found a bug, or I completely misunderstood how the cards work. I am at the (I think?) last stage in the last level and when I have 2 emotional, and use the card that zeroes the cost of two next played cards. Then I wanted to play the card that costs 2 emotional, it should have been free, but it killed me. Twice already, because I thought I just missclicked and didn't use the "make-it-free" card. I'm not sure if I have the energy to try again..
Either way - the artstyle is really fun, music is very good, too. Not sure about how the game fits the theme, I guess I would find out if I was able to finish the game. Really nice entry though!
Cute penguin "card" platformer. Kinda like Neon White in 2D? :D One thing I would like to mention is that my game was "cropped" I think, and I didn't see the start/end. And also the levels never ended when I reached the flag, so I pushed all possible buttons and got to other levels, but I have no idea how I was supposed to do that.
Hi, I'm sad to hear our game is hard to play. Could you maybe specify what was hard? Did you have trouble with the controls? Did you know you have more mechanics than just jump? (At the beginning, you can double-jump, dash (shift), wall slide and so on, and you can overcome many obstacles multiple ways).