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A jam submission

Damage DiceView game page

Submitted by MysticcMonkey, aurgel19, Zena.3D — 55 minutes, 38 seconds before the deadline
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Damage Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#36282.4243.429
Enjoyment#39562.1213.000
Overall#42522.1553.048
Creativity#49291.9192.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The random damage done by the magical dice, as well as the dice themselves.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

No joke, I actually forgot about time for a while playing and I had to stop myself because I need to rate other entries... 🤣🤣🤣

Nice work man! You warriors look great! Love there animation as well!

Nice job! 💪

Developer

Thank you so much! We tried to add a bunch of additional items but we decided to polish what we had for submission. Regardless though, we are happy with the demo and will continue to work on it.

Submitted

Very addictive and oddly soothing—I spent quite a bit of time playing this! I feel like it maybe could have required more strategy when it comes to timing when you shoot, but that's something that could be added later when you have more time. Do the dice deal more damage if they show a higher number? It was hard to tell. Either way, very cute game!

Developer(+1)

thank you so much!! We are very new to game jams so we wanted to test our limits and see what we can accomplish. We definitely learned towards making games in a short time. We wanted to add more “Dice rolling” towards item stats and attack stats however due to time we had to cut out quite a bit so it was not included. Thank you for the feedback!

Submitted

I have no idea what is going on, the game sort of plays it self.

Developer

yea hehe, there was a lot more we wanted to added to make it more playable but due to time we had to cut out a lot. This is our first game jam but we learned alot towards making a demo within that 48 hour time range.

Developer

It was a blast to work on this project!