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DICETANCE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #322 | 3.846 | 3.846 |
Creativity | #349 | 3.897 | 3.897 |
Enjoyment | #365 | 3.692 | 3.692 |
Presentation | #553 | 3.949 | 3.949 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The only movement mechanic is based on rolling dices
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really enjoyed the colors and visuals, cute!
love this aesthetic. my team and i worked around a similar concept, & the use of combat/conflict is a great idea! awesome stuff
This game is freaking genius!!! I hope it makes it in the top 20! Really what a cool idea, I wish I had it! 10/10 on all levels. And who the hell has time in a 48 hjam to make enemy AI, so kusoa? If I was forced to suggest an improvement (or complain like any good frenchman), I think isometric projections would have been more suitable than perspective, IMHO.
I liked the simplicity of the gameplay and the color pallette as well! Good job!
Interesting game. The visuals and music are nice, but I couldn't defeat any enemies? When I got next to an enemy dice, there was no arrow button to go into it.
You have to land exactly on an ennemy dice to capture it