Not very "idle", but still morbidly entertaining. I kept playing, wondering if the game would eventually crash if I could get the cooldown times all the way down to 0, but I was pleasantly surprised to see that you thought of it in advance and set a maximum. It's very, very satisfying seeing the huge gains once you have lots of upgrades, and the speedrun aspect gives it a simple optimization aspect to it. Cool concept!
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Idle Rolls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2468 | 2.673 | 3.333 |
Presentation | #3045 | 2.673 | 3.333 |
Overall | #3455 | 2.494 | 3.111 |
Creativity | #4440 | 2.138 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
An Idle Dice Rolling game. Profits depend on the roll of the dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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