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GMTK Pop It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5511 | 1.418 | 2.167 |
Creativity | #5608 | 1.528 | 2.333 |
Presentation | #5691 | 1.418 | 2.167 |
Overall | #5720 | 1.455 | 2.222 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Board color control where each color tile gives a random point value
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The concept could be multiplayer maybe, a color for each player. You slam to get the maximum point, slam into your opponent point to get them, etc. It needs some tutorial, and a future build, but i like the concept so far. A great 2 days job !
To clarify the game description (as I was confused like another commenter): You have to jump before you can "Slam". Slamming onto a tile will reveal the Die face for it. That being said, as the description states, there's not really a point to this game in its current state, as you "win" regardless of the events. I am interested in seeing what this was supposed to look like though, and hope that and future build exists!
Game sadly didn't seem to work. Stepping over the boards didn't change a colour. Game was won after the timer hit 0.