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Castle Salem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2585 | 2.875 | 2.875 |
Overall | #3497 | 2.479 | 2.479 |
Enjoyment | #3776 | 2.188 | 2.188 |
Creativity | #3942 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We have a RNG chest system to find RNG crystals for different buffs to fight the boss!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the artwork! The character feels a bit floaty and hard to control. I wish the camera had a bit of lookahead, the giraffe character kept jumping out and hitting me before I could react. Needs some sound effects, too. I opened a chest and found a blue gem, but I have no idea what it did.
Of course! It was my first game to code so it was a challenge with the time constraint to iron out these bugs, defo a good learning curve for me and all involved, but thank you sm for the feedback!
Gorgeous art and epic music!
When you die the first time you can't play again. Why ?
It was a bug that we didnt catch until after we submitted unfortunately. Thank you for playing. tho.
Amazing art for just 48 hours :)
I love you.
It's about to get sexual.