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A jam submission

The Mystery of the AltarView game page

Take a dip in the mysterious locations of an uncharted world. And solve the mysteries of the altar.
Submitted by balex499, Matvei Akulevich — 36 minutes, 20 seconds before the deadline
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The Mystery of the Altar's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#31532.6263.714
Overall#44992.0542.905
Creativity#46882.0202.857
Enjoyment#53921.5152.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Only the right roll of the dice will help the player to pass the level.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

(+1)

I don't know what to say because I fell out of the map, while getting there at a slow speed, because I was able to walk through the rock. I want to believe that this is a great game from what the comments show but I am struggling to see where the polish and enjoyment come into play. The game feels all chunky and slow, with puzzles you can't even exit out of (I tried pretty much every escape button I could think of (and ended up alt F4))

I don't care about the non-made art, or the non-made audio (which I could not hear), but more or less the game that I was shown itself.  Maybe some mechanics are not told & that could be one reason I could not progress without exploiting hitboxes lol.

Do not take what I am saying with a bad or demeaning attitude by any chance, I mean no harm will. I hope you had fun developing your game and had a great Game Jam experience. I just wanted to note the experience that I got out of your game while playing it. Game jams are usually to learn or challenge yourself in a new way. I just want you to get some learning experience out of it. ^-^ 

Submitted(+1)

Managed to beat the game by clipping through the first puzzle and finishing the second puzzle by throwing all the different red dice  with power 3.  The clues didn't really seem obvious enough for me to properly figure anything out (clock said 4 and the fire was green and idk what the hand was doing? Also the jump puzzles didn't really feel good. Otherwise, this is a pretty ambitious looking game and I enjoyed your artstyle!

Submitted(+1)

Nice)

Submitted(+2)

Game looks great, however the gameplay gets a bit boring because you need to wait for the animation to play each time. Nonetheless Great submission!