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Dice Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5100 | 1.637 | 2.500 |
Creativity | #5430 | 1.637 | 2.500 |
Overall | #5667 | 1.491 | 2.278 |
Presentation | #5929 | 1.200 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a dice ang rolling it around
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
very nice, although the game for some reason just skips levels out of nowhere even though i haven't even gotten to complete it yet. there's also a slight latency in the controls which is a bit jarring to me...
actually, a team i've contributed music to had the same idea. (and a lot of other people i'm betting lol) the switch was a nice touch tho, wish it was expanded a bit.
thanks for your feedback
I actually was very busy on Saturday, so I only could work on the game on Sunday. Anyway I am happy with what I have done in one day and sure I will expand it.
Great job getting this done during the jam! It's a strong puzzle game concept, although it's hard to remember which side each face of the dice is when it is underneath you or facing away from you. I could definitely see this expanded into a larger puzzle game and was hoping for a few more levels :) My gameplay feedback would be to allow players to move a little quicker, but otherwise, great concept and execution!
Thanks for your feedback
It was supposed to have a scene on the beginning explaining how the dice work (where is each face) but I hadn't enough time to add it