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chiptami

16
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6
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A member registered Jul 17, 2022 · View creator page →

Creator of

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silly

so is this what a team bugulon game is? very nice indeed...

wait what do you mean two endings..?

(1 edit)

damn never have i thought i would play a solid game made in SCRATCH ever... bravo

wowow an auto-battler, much enjoyed. the screen blacks out when i move to another tab and even randomly so you might want to check up on that. otherwise, i could imagine this being an actual game with some tweaks here and there to spruce it up.

breaking bad

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bruh my team literally did the same thing, but yours expands on the idea a bit more with the turn mechanic actually being used, the reveal mechanic which reveals information on the next roll, and the flow mechanic which is all very neato. (also a story and multiple music tracks?? nicee) 

art is absolutely top notch, music is good as well, although at the end where the edm drums kick in could've been better, but i'm not going to stress on that too much.

good job on this damn, more people should check this out!!

very funny game, much enjoyed

i think it would be better if i could see in a third-person perspective so i could stay vigilant at all sides, doesn't feel fair if i get murked at a blind spot yk

i love that sfx too... funny slidewhistle!!!

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i'm sorry how does this only have 14 ratings??? this was so fun istg, everything from the mechanics, art, music and what not are top notch. i hope this gets top 100, rooting for you guys!

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cute little critters! gameplay wise you could get locked on the attack screen when you're paralyzed or one of the enemy critter's loses all their health. (unless there's a back button which i don't know of) also i think it would be better if you made the text scroll down whenever more things get added into it instead of having the player to do it, text gets pretty big fast and it's hard to keep track of what's happening if there's no scroll-y thing. i don't know if that's those are the right words, but yeah...

overall, good job! i love the music and the art present even though there were problems in the gameplay.

this should have more ratings tbh, this is very solid. i would like it if the gameplay went a bit faster, the little devil (which is very cute btw) takes wayyyy too long to attack and combo. it's more of a problem when dealing with the green enemy, as you would have to time it very precisely in order to hit it. overall, good stuff!!

if only you had more than 48 hours to make this >.<

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very nice, although the game for some reason just skips levels out of nowhere even though i haven't even gotten to complete it yet. there's also a slight latency in the controls which is a bit jarring to me...

actually, a team i've contributed music to had the same idea. (and a lot of other people i'm betting lol) the switch was a nice touch tho, wish it was expanded a bit.

nice little arcade game ya' got going there, i do find the lack of variety in the terrain generation a bit jarring as you would know what to expect after a while. but besides that, good job!!

i love this so much