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Dicino's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4895 | 1.855 | 2.833 |
Creativity | #5030 | 1.855 | 2.833 |
Overall | #5419 | 1.637 | 2.500 |
Enjoyment | #5847 | 1.200 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice Rpg
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I couldn’t get very far in the game, sadly. I got stuck at the “thermometer” going up and down. There was a “roll” button, but nothing seemed to happen when i pressed it.
I think the game overall is a bit complicated, and you get kinda overwhelmed when you start playing.
I think some of the art is really good, while some of it is passable. My guess is that you used some free assets, and some you drew yourself. I think you should’ve stuck to one, since the clash between the art styles make the game uglier than any of the art styles separately.
And finally: I did see the hidden amogus easter egg ;)
I'm glad you saw the easter egg! We ran out of time to implement the button, so the tutorial tells you to press left shift. Not very intuitive, I know! Definitely agree with all the criticism.
It's an interesting game.
That's one way of putting it lol