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A jam submission

Battle DiceView game page

GMTK game jam
Submitted by Michael Shular — 8 minutes, 3 seconds before the deadline
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Battle Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#40622.2382.238
Creativity#44312.1432.143
Overall#47581.9521.952
Enjoyment#54631.4761.476

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We use 3-D dice to choose our actions and value of the action

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Not super-easy to understand how to play. Graphics are good.

Not quite sure what's going on- but I'm guessing this is unfinished? It looks super intriguing and I want to know how it's intended to play, but I can't seem to interact with anything but the "roll" button. If i spam the button the dice jitter out in a way that's very satisfying though- so that's cool. 

Submitted

As other mentioned, it's hard to understand how to play indeed! I felt like you had to select the dices depending on your enemy to maximise the 'good' output chance, so I tried just that!

In the end, the game is original and assets are great. I see where you were going, and that's very interesting. It lacks a few things in my opinion: sounds (to make it juicy), a tutorial/explanation, and a bit more of animations, to be...juicy again!

Submitted

I'll be honest I'm a little very confused

Submitted

I’m afraid I couldn’t understand how to play :(