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TwitchyWitch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #481 | 1.732 | 3.000 |
Overall | #484 | 1.732 | 3.000 |
Theme | #505 | 1.732 | 3.000 |
Feel | #596 | 0.577 | 1.000 |
Innovation | #602 | 0.577 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Jump/Attack:
When the play jumps to keep the witch from getting knocked, the witch releases a purple magic shot that can destroy her enemies, so the player must make the choice of avoiding obstacles/enemies or defeating them.
Remove enemy / Recover health:
Obstacles are one hit kill, but enemies deal a bar of damage on the witch, and this bars can be restored if enemies are defeated, however the more damage you take, the hardest is to recover ( The first bar recover with one enemy, the second one with three and the third one with five).
Third-party resources
Tools:
- Unity 5.5.0f3 Personal edition
- MonoDevelop-Unity (C#)
- http://www.piskelapp.com/
- FLStudio 12
Assets:
-www.flstudiomusic.com/2017/01/100-free-chord-samples.html
-www.flstudiomusic.com/2016/07/producershot-releases-edm-melodies-free-loops-wav-midi.html
Contributors
Paulo Felipe Tupiná Fernandes: Design, coding, art, sound editing.
Contributors with no found name from www.flstudiomusic.com.
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Comments
Great fun. Flappy Bird meets side scrolling shooter. I like the way killing enemies recovers health.
Thanks! Wish I could've made the enemies a little more dangerous so that losing health was a real problem. Anyway, thanks for the feedback! :D