This was a really cool idea. The feedback on being damaged could be a bit better. The only thing I had a good feeling on was when I was rocketing up. I feel like with some polish, more/longer levels, and a volume slider for the music, this could make a great, addictive mobile game in the vein of something like Downwell.
Play game
VOLPAINO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #117 | 3.800 | 3.800 |
Innovation | #145 | 3.600 | 3.600 |
Overall | #260 | 3.200 | 3.200 |
Aesthetics | #291 | 3.000 | 3.000 |
Feel | #354 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Movement is attack and attacking is movement. Use sword whip to grapple around the level and defeat enemies
Third-party resources
vanilla Unity3d
Contributors
Davis Kouk @daviskouk, David McCoy @davidmcboy
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