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Sailboat Time Trial's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #64 | 3.130 | 3.500 |
Gameplay | #77 | 2.907 | 3.250 |
Overall | #98 | 2.803 | 3.133 |
Design | #98 | 2.758 | 3.083 |
Technical | #107 | 2.758 | 3.083 |
Artistic | #142 | 2.460 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Reviewed it on my live stream: https://youtu.be/vlsG5hJBtjc
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Comments
I went to the last point!
Simple and nice game
Wind power is the best, we have being using it for centuries and this game is a good reminder! Nice flow, it was sometimes hard for me to know how to get the "good wind", but I really advanced in a joyful manner!
Nice game. I played few times! Congratulations. Small feedback.
- I think would be cool if wind direction could change from time to time, this would give player some randomness and player would have to adjust ship to get better result.
- Checkpoints. Would be nice if there would be a Checkpoint counter which would show how many checkpoints left or something indicating how near of the finish line you are.
- Checkpoints. Pity they work as a bumper would be nice if you could just go through them and keep your speed.
- Would be cool if you swim against wind actually you would have to use oars to move the boat until you get back wind in sails. Also would be nice to have option to use oars to push boat from land (shore) or obstacles like sharks.
What a relaxing and fun game! 🚤💙
Great ideia! Have you used a rigid body for the boat and the wind apply forces to it?
Probably should have, but I just used a kinematic body for collisions and then did the forces by hand.