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A jam submission

UPGRADEView game page

Drive a tank and upgrade to better Energy resources and know its pros and cons
Submitted by Sify — 3 hours, 59 minutes before the deadline
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UPGRADE's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1222.5342.833
Design#1582.0872.333
Artistic#1602.1622.417
Overall#1681.9682.200
Technical#1741.7141.917
Gameplay#1841.3421.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I really like the concept of this game.

Developer

thanks  😊  the game can be so much better if 

I don't have messed things up....🥺

Sorry

Submitted(+1)

I didn't success to kill enemies. And even if I had killed some, the range enemies are too strong I think. You have to work on the balancing. But the sound effect and the music are good. You can be proud of your first GameJam ! 

Developer

yes yes a lot of balancing I know it but but can't upload a finished version...

Sorry for bad experience...

Submitted (1 edit) (+1)

It was not a bad experience ! Oo I just give you some advices ! It's really good to see this for a first project. If you could have seen my first game........ So, be proud of yourself !

Submitted(+1)

I am not able to get past the military base because the enemies can't be damaged. Is there something I'm missing?
Also I think it's funny that there is gas everywhere but you cannot collect it because you need to find a better energy source.
Good job on the tank controls tho. Feels nice.

Developer(+1)

yes you missed a lot(because of me) a nuclear tank and a electric laser tank...

I don't know how to update the game with a balance version...

Thanks giving it.. time means a lot..

Submitted(+1)

I usually try to complete and understand the games that I play in a game jam. But I think in this it just wasn't possible. 

You can update the game once the rating is over and I hope to see the rest of it then.

I think in the game it says that this is your first game jam and you want some help to improve. 

When making a game it's usually a good idea to start with a good foundation. Make the movement feel good. Make sure all the features you want to have in the game 1. make sense in the first place and 2. are functioning correctly. 

I usually try to have all mechanics done and polished by half of the time remaining. The rest is spent on menus , art and especially level design. 

Before you start working on a game you need to come up with an idea for it. When making games outside of a jam you usually start with a prototype to see if the gameplay mechanics work together as you intended them to.  In a game jam you sadly don't have the time to do that and the finished game basically IS the prototype. So you need to improvise a lot during a jam. Mark Brown (GMTK) has a good video on how games design themself if you let them. If you haven't already you should give it a watch. 

I hope this is useful to you. 

Developer (1 edit) (+1)

thank you very much for all of this and this is going to help me...REALLY

by the way, your game is mind-blowin.

Submitted

Thank you :)

Submitted(+1)

The controls are nice but I wasn’t able to damage enemies. Also, it is hard to tell apart the front of the tank from the rear.

Developer

Thanks and sorry I was not aware of the pressure of game jam at last time...I knew this  bug from the starting but think that should fix it at last...