nice concept!
a bit hard to predict the trajectory, or to see witch mirror is refelcting and witch is teleporting (maybe add a diffrence in the sprite ?)
anyway realy good idea, it could be a great mobile game !
Criteria | Rank | Score* | Raw Score |
Artistic | #99 | 2.725 | 3.182 |
Technical | #117 | 2.413 | 2.818 |
Overall | #125 | 2.258 | 2.636 |
Gameplay | #126 | 2.180 | 2.545 |
Theme | #132 | 1.868 | 2.182 |
Design | #133 | 2.102 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
nice concept!
a bit hard to predict the trajectory, or to see witch mirror is refelcting and witch is teleporting (maybe add a diffrence in the sprite ?)
anyway realy good idea, it could be a great mobile game !
Interesting take on the theme and a pretty novel concept. I liked the flow of the game. It was a little too dificult for me at least but a great effort none the less.
The current state of the game not pretty superb. Predicting the projectile in this game is an absolute difficult.
Don't put too much challenge in the prototype piece especially the piece that is trying to convey the idea.
This one is pretty interesting and seems very challenging to construct and I wish I could have more suggestions. Good job.
Good concept, kinda hard to know what portal the ball is gonna come from when there are more than 2 portals.
I'm not sure how it relates to the theme—maybe with the art style? I loved the art btw, so great job on this. The concept is fun too, although a bit hard. Overall I liked it!
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