How are your games coming along? What are some of the small things that you'll be doing to make your unique? What pitfalls are you running into?
Hi! Here is a very early build - mostly I just wanted to get a character controller and the ground environment figured out: https://levelpixellevel.itch.io/the-lost-ship
Next up I want to make a quick dialogue system that will be the foundation of how the story is told (mostly a conversation with this astronaut and an AI)
If I have time I want to come back to this character, and refine the design and the animation (if I have time haha)
Thanks for the tip! I actually ended up adding a TextureRect, setting this to expand, and setting the stretch mode to tile, and pushing this across the screen.
Here is the latest version: https://levelpixellevel.itch.io/the-lost-ship
I still have a lot to do, I might start limiting the scope for now. I have a dialogue system built, but I have not built any of the interactions into the game.