Play redo
Try Again's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #16 | 2.956 | 3.100 |
Audio | #17 | 2.670 | 2.800 |
Originality | #18 | 2.479 | 2.600 |
Fun | #19 | 2.860 | 3.000 |
Controls | #19 | 2.956 | 3.100 |
Overall | #21 | 2.686 | 2.817 |
Graphics | #23 | 2.193 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.1
Game Description
TRY AGAIN!!!!
Discord Username
BlackMambaJesus
Participation Level
3rd time
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Comments
Challenging game. I included it in my Godot Wild Jam #17 compilation video series, if you’d like to take a look. :)
Funny but monotonous. The game does not offer any interesting gameplay solutions. Although with such a duration, this is not critical.
Well, with such a design, it’s quite difficult to make bad controls or collision curves.
(And forgive my English, I use a Google Translate due to lack of knowledge of the language)
I think a good rule of thumb for controller support is to only use analogue sticks when there's an analogue input (i.e. tilting the stick less does something different than tilting it more). Otherwise the dpad feels better, especially for these kinds of 2d platformer games.
That said I'm happy you decided to add controller support at all! Most people don't do that.
Finally a jam game with a in-game tutorial! I like that the game is very hard.
Changing Sound and Graphics could fetch a lot and make the best of the interesting gameplay.
My lines favorite is the very first one: "Steal the medicine, save the girl, get the money." 😁