I like the incredibly sharp and wordless "storytelling" - and the colouring is a piece of cake for the eyes! <3
Thank you.
Olaf007
Creator of
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Well, I appreciate it a lot that you tried it even under those conditions. The game is actually completely finished meaning that all features and functionalities have been implemented. It just isn't very polished and expects you to find out a lot by yourself. (See the hints section for additional advice)
Thank you anyways! :)
Hey, the idea of a complete black white "side 3D"-2D is cool. Also from the start on I enjoyed the concept of a "find the way" night openworld. Somehow it let me think about a Slenderman version in 2D :D
For improvement, I would add some more music or environmental sounds to comunicate the feeling of beeing in a night forest.
Additionally, I could imagine the game to be more interesting if the wanderer does not tell in which direction the player has to go, but something like "Follow the path until the big rock and turn 90°. Walk until you stay underneath a big birch and follow the squirrle track as long as you hear the nightingale."
This way, the player is more attentive to the environment.
However I loved the flair and the very moment I did what the game expected me at the end to do, for a short moment, the games screen is black and I thought: "Oh no, this was the wrong decision!" :D
Heyyeyyay, nice piece of awesomeness you have created there!
And besides the missing Audio (Or is this my fault?), I do not have to mention a word on this. An evolutionary Game, excellent idea!
So, I am very sorry: I took your game in my Playtesting-Video on YouTube but the recording went in hollidays. The game anyways was too good to take it out, so maybe you would like to take a look:
Hey Guys, I guess I do not have to mention that the degree of professionality of your game is tremendous! Lovly voice acting, awesome graphics and in game tutorial.
So I made a video on it:
AND ofcourse I have not given you only one star in controls - beside the non-restart thing, they are very solid and worth four stars 😉
Thanks.
The umbrellas are different for the left and the right player. The panther on the left has only three fields for flowers and this is why the umbrella can bash back thrown things of the right player. (You can see that the umbrella icon is different for the two players)
Whereas the right player only has to hold the protector, the left player has to smash F-Button in the moment a snail passes by. Although this is more difficult, the snail changes direction and is thrown back on the field of the koala on the right ;)
So, it is correct when the umbrella closes on the left directly after it was opened.
With multiple different game play mechanics this seems like a lot of work.
As you can see in my playtest of the game, I was quite motivated although it took me a little longer to solve the TV-mystery. (I know, the solution was utterly easy but my brain was searching for a complex thing - I cannot tell you how sattisfyed I was when I managed it :D)
The tornado was annoying in the way, that it got me, even when I have not seen it.
Anyways, here it is, the playtest:
Starting from the menu with five different font, art and color styles, this game does not change it's mood. When your head splinters you have played the game correctly. Weired but fun...
The fights have been a bit borring because you only roll the dices and it was not possible to pass certain junctions because of the blue stuff (but maybe I missed that the disappear when I win a lot of fights.)
I like the idea with the text window in the bottom right (although the blue lines were hard to read) that tells you the story.
Anyways, the game motivates me to open it again later on. Is it in cause of the Horror-Attitude? Maybe. Well, Here I played your game:
It is absolutly adorable to see developers trying new and innovative ideas. This is one of them.
You might consider more ideas for the game - I can imagine this as a mobile game very well.
Absolutly worth five stars of originality - and that is why I corrected it in the video where I played your game: