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Make Jam's logo Spicier

A topic by GhSoares created May 11, 2020 Views: 224 Replies: 1
Viewing posts 1 to 2
(+2)

So, I was thinking of making a custom fragment shader to displace the texture with noise, so it will look that the hairs are moving with the wind, but I don't know if I can do this, legally talking.

The result would be something like this:


I'm using UV displacement, and created a alpha mask sprite with the regions that I want to offset (the region in the eyes, for example, the mask alpha is 0.0, so there isn't any offset), and OpenSimplexNoise texture.

Submitted

Wow that looks amazing! Good job!