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A jam submission

Get AlongView game page

Try to avoid the inevitable argument!
Submitted by Borza (@soyBorza) — 2 hours, 12 minutes before the deadline
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Get Along's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#44.1334.133
Controls#53.9333.933
Originality#54.3334.333
Overall#83.7173.717
Audio#113.6003.600
Graphics#213.5333.533
Theme#412.7672.767

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v3.2.1

Source
Sure!

Game Description
It's about an out of control dinner party. You have to try to stop the chaos for as long as you can, but the end is inevitable... or is it?

Discord Username
Borza#9900

Participation Level (GWJ)
First time

Jam Time!
No. But it's my first solo jam

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Comments

Viewing comments 4 to 1 of 24 · Previous page · First page
Submitted(+2)

I don't know how but you awakened a desire in me for a power I never knew I needed! If only this were all that was needed to break up arguments, although the inevitability of it all hits hard...

The bantering noises were spot-on and I could feel myself mentally wanting to pull my hair out, but my hands were tied to the keyboard!

As a comment below mentioned, I did not understand what preferences customers had and wasn't sure why they were charging across the room to argue at someone I split them off from, when all they really want is a likeminded friend.

Endearing and addictive to try to push further than before!
I reached about a minute on my first try and managed to push that further on a second run with 70s.

Submitted(+1)

Haha, this is gold! The sound is perfect. My best was 63 seconds.

Submitted(+2)

I didn't know how picking people up and moving them helped at first, but I got it eventually. Like someone else said, it's pretty funny when there is an argument and then it goes silent when you pick up one of the yelling people. Best I could do was 12 guests and 76 seconds. I didn't know if there were people that would get along better or if they liked sitting in certain spots, but I couldn't figure that part out. I see you responded to Sophia and said that people that look alike are less likely to argue, so I guess that makes sense and I should have figured that out. All in all, pretty satisfying. I really wanted to keep playing and get a better time, but I am not good enough lol

Developer(+1)

Glad to see it sticking out as being funny!
I tried to hint at the "people that look alike are less likely to argue" with the instruction line "Folks tend to be more tolerable to their own", but I guess it ended being just cryptid (or gramatically wrong?) haha. That was a late-thought mechanic, so it could use some more polish 😅

Thanks for the feedback!

Submitted(+1)

The "to their own" part made me think they just like to be alone! Yeah, a slightly more explicit hint there would help. 

Very enjoyable game, though! Might be interesting to have goals or levels, since it's hard to gauge how well you're doing as is. 

Developer (1 edit)

Hm, yes I see why that could be confusing. I should change it to a more direct tip. I'm considering making it into a fuller experience by creating a bunch of characters with their own personalities to spice things up😏

Glad you enjoyed it! And thanks for the feedback!

Submitted(+2)

Nice game! I really like the graphic and the expressions on their face.  I tried my best to put the similar looking people together but some of them just want to argue no matter what I think. ha ha. 

Developer

When you put similar people together, there is a higher chance of them tolerating each other. But alas, when someone is out there looking for a fight...

Thanks for playing! What was your highscore? :D

Viewing comments 4 to 1 of 24 · Previous page · First page