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Egg Farm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #5 | 4.583 | 4.583 |
Fun | #9 | 3.917 | 3.917 |
Overall | #15 | 3.583 | 3.583 |
Audio | #19 | 3.333 | 3.333 |
Controls | #20 | 3.167 | 3.167 |
Originality | #23 | 3.500 | 3.500 |
Graphics | #27 | 3.000 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.4beta4
Wildcards Used
N/A
Game Description
A farm management sim for producing eggs.
Source
No, but ask me if you would like to see something.
Discord Username
TragicCommons
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Comments
Good stuff! Defo would've wanted a button like the 'Store' button that puts all eggs in the shop.
Good game! :D
This is a lot of fun! Only thing I would suggest is to be able to right click the eggs to auto place them in the selling box!
Thanks!
That is a really good suggestion. I wish I would have thought of something like that during development.
LOVE this. I actually played this for a very very long time. Super addictive. Got all my upgrades. Made so much money. Sold so many eggs. Well done! This comment may be due to me playing it for such a long time but I would have liked longer music - the loop felt like it came around very quickly.
Thanks!
I'm glad you enjoyed it!
I hadn't thought about longer music, but that makes sense.
Loved the game :)
Very fun to play, and it was clear you'd done your play testing because of the extra UI buttons you added (match and store).
Those really helped the pacing of the game.
Nice work!
Thanks!
I'm glad you enjoyed it! :)
Made it to 5000! I'm sure that I didn't set any records, but it took me 70 days. I enjoyed pretty much all of my time with it, too. I like to optimize, so this scratched that itch for me. My only complaint is that, but I still felt like I was doing a lot of unnecessary clicking. But anyway, really nice job on making such a UI-heavy game. It takes a lot of organization and planning to get that sort of thing right, so thumbs-up!
Thanks!
It felt good to build so much UI, and to learn how to build UI in the process.
The part of my brain that likes productivity is really digging this game. I notice I am yearning for just a little bit more graphics (maybe some kind of farm scene as a backdrop instead of the that empty grey screen we stare at a lot between tabs). Music was very lovely, but I think some simple sound effects when we make a purchase/sale or when we move eggs around would greatly enhance the audio experience.
Like everyone else, I found the game extremely relaxing and fun. :)
I'm glad you enjoyed the game!
More graphics were something I wanted also, but I didn't end up having time. I had hoped to have a simple scene of your coop with your hens wandering around in the background, but didn't get there.
UI sounds/sound effects were also something that got bumped due to time.
Thanks for the feedback!
This was a very relaxing game, for some reason I liked just getting more hens to see my money go up.
I feel like the goal may have been to just chill out, because it doesn't really look like there's a way to lose, unless maybe I waste my money at the beginning, Would have been cool to have to manage my money more wisely, maybe if I had a time limit, like make 5000 by day 60 or something.
I have to agree with the other comments, selling eggs is really cumbersome. The match button helps, but it would be a lot better to just have a sell all button. I don't really see the reason why the selling area is so small, I don't think there's a reason to ever not sell all my eggs.
I'm glad that you found it relaxing and fun to increase with hens.
More of a strict conditions and some more chance of loss does make sense. I didn't get there for the jam, though.
The main reason to not sell all of your eggs is that you can get bonuses for selling 6 at a time that are the same color or same size, or both. The bonuses are pretty big, so I think that you could ramp up money faster by storing them to sell with bonuses. That was the plan at least. Of course, I didn't do a great job of making that clear for players.
Very fun and relaxing game! I don't know if there was an end goal, I just stopped after earning about 5k. It's a bit frustrating to have to click twice to move an egg around, I would add some optional hotkeys, for example: shift+click to move directly to storage, ctrl+click to sell.
Thanks!
There is an end goal of 5k, so if you move to the next day with over 5k money, it will go to victory screen.
I agree that the egg movement was not as natural as I would like, but I didn't have time to improve it, unfortunately. The hotkey ideas make sense.